Monday, September 24, 2012

Tekkit!

Our server is now running both a Bukkit version (running on the default port, minecraft.notnats.com) and a Tekkit version.  To connect to the Tekkit server connect to minecraft.notnats.com:25567

In order to connect to the Tekkit version you need to download the Tekkit launcher, from http://www.technicpack.net/tekkit/.  Click on the green button on the right side that says "Download the Technic Launcher".

Download it, and run it and it will run the launcher.   Just like the Windows version of Minecraft you can put it anywhere on your computer.  It does not make its own icons, so once you put it in a folder you'll need to create a shortcut for your desktop or start menu.  Or just download it to your desktop.

This launcher will allow you to choose between the different versions that going between servers that are using the latest code (like the Bukkit server) and the servers that are using legacy (older) code, like the Tekkit mods.

When the launcher runs there is a dropdown box in the upper left corner of the launcher.  Click the down arrow to cycle through the different versions you can run.  To connect to our Tekkit server choose the 'Tekkit' option.  To connect to  our Bukkit server, choose the 'Vanilla' option.

I have not yet tried to get Misa's texture pack working with the option to run 'Vanilla' minecraft through the Technic launcher.  Since it copies and modifies the minecraft.jar in order to get it to run with a Tekkit server, and Misa's needs a modified minecraft.jar file I'm not sure if it can be done, but I will look into it and post instructions if I figure it out.

BTW, there will be no creative mode or ops in Tekkit, at all.

And spawn is right next to a volcano.


Tuesday, September 18, 2012

Welcome to your new old home!

We've moved!  We're now running on a server housed on our local network, so we don't have to worry about memory, or hosting, or any of that stuff that cost money.  We have plenty of bandwidth, and a powerful enough server.

You can still connect the same way as before.  Let me know of any problems.

Hopefully it is rather undetectable except for the ... lack of reliability that it has had lately.  It's the same map as always.

In moving it over I've been trying to remove some of the error messages that happen that I really didn't have an easy way to do while it was on the hosted server.  Not that it will make much difference playing on the server... but I'm happier that the startup is cleaner, anyway.

I've been trying to get a Tekkit installation to work, but it continually refuses connections.  I really want to play on a Tekkit world from the beginning.  It's still a work in progress.  I'll announce it when it's ready.

Edit: Okay, I figured it out.  Tekkit is built on 1.2.5, and I'm trying to connect with a 1.3.2 client, duh.  Now where did I leave that 1.2.5 jar file...